feat(examples): 3D MVP cube via standard shader, drop basic (Étape 5)
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@@ -22,7 +22,7 @@
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//! ```ignore
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//! use wsg_lib::core::{Context, Renderer};
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//! use wsg_lib::resources::{Mesh, Material, Vertex};
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//! use wsg_lib::utils::BASIC_SHADER;
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//! use wsg_lib::utils::STANDARD_SHADER;
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//! ```
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// Warn if a public API item has no rustdoc comment, keeping API coverage at 100%.
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