réorg doc
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@@ -27,7 +27,7 @@ GPU graphics background is required.
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| [DoF (depth of field)](dof.md) | Cinematic bokeh blur, focus plane, opt-in via `with_dof()` |
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| [GPU-driven rendering](gpu-driven.md) | GPU world matrices + indirect draws, opt-in frustum culling |
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| [Camera & input](camera-input.md) | Active camera, orbital controller, unified keyboard/mouse state |
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| [Examples](examples.md) | The 7 repo examples, the advanced `manual` workflow, adding your own example |
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| [Examples](examples.md) | The 16 repo examples in 4 folders (`meshes/`, `lights/`, `cameras/`, `effects/`), the advanced `manual` workflow, adding your own example |
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The pages are cross-linked: each page ends with a link to the next one.
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