refactor examples
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@@ -16,7 +16,8 @@
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//!
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//! Run with: `cargo run -p wsg-lib --example shadow_test`
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use glam::Vec3;
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use wsg_lib::resources::{Camera, Geometry};
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use wsg_lib::camera::Camera;
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use wsg_lib::resources::Geometry;
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use wsg_lib::utils::WsgError;
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/// Shadow handler: a fixed scene (ground slab + cube blocker) lit by one
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