re-org en App

This commit is contained in:
Jérôme Bousquié
2026-07-07 16:42:37 +02:00
parent cfd8b421a2
commit 82ea16d118
28 changed files with 518 additions and 67 deletions
+9 -9
View File
@@ -1,14 +1,14 @@
use std::sync::Arc;
use winit::event_loop::EventLoop;
use winit::window::WindowBuilder;
use wsg_lib::conf;
use wsg_lib::context::Context;
use wsg_lib::frame::Frame; // Import nécessaire
use wsg_lib::material::Material;
use wsg_lib::mesh::Mesh;
use wsg_lib::pipeline_cache::PipelineCache;
use wsg_lib::renderer::Renderer;
use wsg_lib::vertex::Vertex;
use wsg_lib::utils;
use wsg_lib::core::Context;
use wsg_lib::core::Frame;
use wsg_lib::resources::Material;
use wsg_lib::resources::Mesh;
use wsg_lib::pipeline::PipelineCache;
use wsg_lib::core::Renderer;
use wsg_lib::resources::Vertex;
fn main() {
println!(
@@ -29,7 +29,7 @@ fn main() {
// 2. Initialisation du Renderer (Il récupère tout ce dont il a besoin)
let mut cache = PipelineCache::new();
cache
.register_shader("basic", conf::BASIC_SHADER_PATH)
.register_shader("basic", utils::BASIC_SHADER_PATH)
.unwrap();
let renderer = Renderer::new(&context, format);