fix(lib): migrate to winit 0.30 ApplicationHandler model
winit 0.30.13 removed WindowBuilder and deprecated EventLoop::run. Move window/GPU creation into ApplicationHandler::resumed, expose AppHandler::setup hook, switch App::run to run_app, and migrate both examples. pollster becomes a regular dependency (used by app.rs).
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@@ -24,6 +24,12 @@ use crate::core::Frame;
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/// render (draw call execution). Default implementations provide empty update and automatic
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/// scene rendering for convenience.
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pub trait AppHandler {
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/// Called once by `App::run`, right after the window/GPU context are created (winit `resumed`).
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/// Use it to register shaders, build Meshes/Materials, and populate `app.scene` before the loop
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/// starts. This replaces the pre-`run` setup that was possible before the winit 0.30 migration.
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/// Default implementation does nothing.
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/// Inputs: app — mutable reference to the fully-initialized App facade.
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fn setup(&mut self, _app: &mut App) {}
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/// Called once per frame before rendering begins. Used for physics updates, input processing,
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/// entity management, and any other pre-render logic. Default implementation does nothing.
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/// Inputs: _app — mutable reference to the App facade providing access to all subsystems.
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