début renderer
This commit is contained in:
@@ -0,0 +1,7 @@
|
||||
# Shaders Directory
|
||||
|
||||
Contains WGSL shader source files compiled at runtime by wgpu. Each file defines vertex and fragment stages for a specific rendering pipeline.
|
||||
|
||||
## Files
|
||||
|
||||
- **basic_shader.wgsl** — Simple triangle shader used as a minimal example. Renders a solid red triangle using hardcoded positions computed entirely on the GPU side.
|
||||
Reference in New Issue
Block a user