eng doc
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# Lights — user documentation
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The **lighting side** of the scene: the light model, shadows, and emissive materials.
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| Page | Topic |
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|------|-------|
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| [Lights](lights.md) | Scene-global lights (directional/point/spot/ambient), `MAX_LIGHTS`, packed indices |
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| [Shadows](shadows.md) | Shadow mapping: picking the casting light, the packed-index pitfall, tuning |
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| [Emissive + Exposure](emissive-exposure.md) | Emissive materials (HDR glow) and runtime exposure |
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Example folder: [`lib/examples/lights/`](../../../lib/examples/lights/README.md)
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(`shadow`, `shadow_test`, `spot_test`, `emissive`).
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## Links
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- [User documentation index](../README.md) · [Quickstart](../quickstart.md) · [Examples](../examples.md)
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