fix example !
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@@ -57,7 +57,7 @@ impl PipelineCache {
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if self.shader_paths.remove(id).is_none() {
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return Err(format!("ID '{}' does not exist.", id));
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}
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// Remove cached pipeline so GPU memory is freed (wgpu drops it automatically)
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// Remove cached pipeline so GPU memory is freed (wgpu drops it automatically)
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Ok(id.to_string())
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}
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