init wgpu + doc + err robustes
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use thiserror::Error;
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#[derive(Error, Debug)]
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pub enum WsgError {
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/// Error from the windowing system (winit)
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#[error("Window system error (winit)")]
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WindowSystem,
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/// No suitable graphics adapter found
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#[error("No graphics adapter found")]
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NoAdapter,
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/// Failed to create a WGPU device
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#[error("Failed to create WGPU device")]
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DeviceCreation,
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/// Shader compilation or creation error
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#[error("Shader compilation or creation error: {0}")]
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ShaderError(String),
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/// Internal WGPU error
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#[error("Internal WGPU error: {0}")]
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InternalWgpu(#[from] wgpu::RequestDeviceError),
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/// Failed to create the rendering surface
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#[error("Failed to create rendering surface")]
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SurfaceCreation(wgpu::CreateSurfaceError),
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}
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