Files
wsg/assets/shaders/basic_shader.wgsl
T
Jérôme Bousquié 2a3c6493fc renderer new
2026-07-04 15:40:32 +02:00

15 lines
364 B
WebGPU Shading Language

@vertex
pub fn vs_main(@builtin(vertex_index) vertex_index: u32) -> @builtin(position) vec4f {
var positions = array<vec2f, 3>(
vec2f(0.0, 0.5),
vec2f(-0.5, -0.5),
vec2f(0.5, -0.5),
);
return vec4f(positions[vertex_index], 0.0, 1.0);
}
@fragment
pub fn fs_main() -> @location(0) vec4f {
return vec4f(1.0, 0.0, 0.0, 1.0);
}